MAD
VEGGIE

Project Year
Project Type
My Role
Tools Used
Team Members
: 2022
: University Project
: UI-UX Research, Designing & Prototyping
: Figma, Protopie and Arduino UNO
: Daniel Yu and Kryna Jiang
PROJECT OBJECTIVE
Our team of three designed a product integrated with an Arduino UNO Kit, combining physical interactions with the UI. We experimented with various design styles and conducted research to finalize the details of the product and application, resulting in a well-designed UI and enhanced user experience.
DESIGN PROCESS
We brainstormed and iterated on ideas to create an interactive toy for children during vaccinations. We explored different design styles to find the one that best conveyed our concept and provided a positive user experience for our target audience.


Our goal was to create a positive and interactive experience for children during vaccinations. The toy features animations that children can engage with by squeezing it, providing a distraction from injections. This approach reduces anxiety for both children and healthcare providers.
After finalising the visual style, we conducted research to refine our product. We analyzed user scenarios and tasks to create an effective and seamless UI. We addressed pain points and developed solutions to enhance the overall experience.


UI ELEMENTS & WIREFRAMES
After finalizing the interactive toy design, we created wireframes and designed UI elements, including buttons, illustrations, GIFs, and interactions. Our strategy was to integrate cartoon animations on the screen, using physical interactions to create a positive and engaging experience for children during vaccinations. Our goal was to reduce anxiety and create a relaxed environment for both children and healthcare providers.















PROJECT CONTRIBUTION
I and Kryna designed all the UI elements, including different pages for various interactions. I found references, created illustrations, and handled protopie animations. I also integrated the application with the Arduino Kit. With a focus on children, we created a vibrant and interactive design with background music and tapping sounds. Our approach prioritised simplicity and included a reward feature to motivate children during vaccinations. This feature made the experience positive and encouraging for both children and healthcare providers.


Userflow

ARDUINO CONNECTION
The team collaborated to develop the necessary code for the Arduino kit to transmit signals to the application, allowing the physical interactions to function seamlessly. While the process presented some initial challenges, we ultimately succeeded in bringing our vision for the interactive toy and application to life.
FINAL PROTOTYPE
After finalizing the product prototype and UI design, we focused on enhancing the user experience with packaging, reward stickers, and an immersive vaccination room environment. Everything came together seamlessly to create a cohesive and engaging experience.
